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Tranquil Escape

2.5 week long UE4 project which I used to get a better grasp on the subject of real-time vegetation. I used SpeedTree for most vegetation but also created some from scratch myself. Textures were made using Substance Painter. Inspired by art from Guillaume Singelin.

-Maya
-Unreal Engine 4
-Substance Painter
-Speedtree

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